namespace DotNetWarcraft.WoWGuildRoster.UI.Windows {
  partial class Form1 {
    /// <summary>
    /// Required designer variable.
    /// </summary>
    private System.ComponentModel.IContainer components = null;

    /// <summary>
    /// Clean up any resources being used.
    /// </summary>
    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
    protected override void Dispose(bool disposing) {
      if (disposing && (components != null)) {
        components.Dispose();
      }
      base.Dispose(disposing);
    }

    #region Windows Form Designer generated code

    /// <summary>
    /// Required method for Designer support - do not modify
    /// the contents of this method with the code editor.
    /// </summary>
    private void InitializeComponent() {
      this.button1 = new System.Windows.Forms.Button();
      this.button2 = new System.Windows.Forms.Button();
      this.button3 = new System.Windows.Forms.Button();
      this.txtGuildID = new System.Windows.Forms.TextBox();
      this.button4 = new System.Windows.Forms.Button();
      this.txtCharName = new System.Windows.Forms.TextBox();
      this.button5 = new System.Windows.Forms.Button();
      this.button6 = new System.Windows.Forms.Button();
      this.button7 = new System.Windows.Forms.Button();
      this.button8 = new System.Windows.Forms.Button();
      this.groupBox1 = new System.Windows.Forms.GroupBox();
      this.button9 = new System.Windows.Forms.Button();
      this.button10 = new System.Windows.Forms.Button();
      this.txtStatEntry = new System.Windows.Forms.TextBox();
      this.button11 = new System.Windows.Forms.Button();
      this.txtStatType = new System.Windows.Forms.TextBox();
      this.txtStatGroup = new System.Windows.Forms.TextBox();
      this.button12 = new System.Windows.Forms.Button();
      this.groupBox1.SuspendLayout();
      this.SuspendLayout();
      // 
      // button1
      // 
      this.button1.Location = new System.Drawing.Point(156, 12);
      this.button1.Name = "button1";
      this.button1.Size = new System.Drawing.Size(116, 30);
      this.button1.TabIndex = 0;
      this.button1.Text = "Retrieve Rosters";
      this.button1.UseVisualStyleBackColor = true;
      this.button1.Click += new System.EventHandler(this.button1_Click);
      // 
      // button2
      // 
      this.button2.Location = new System.Drawing.Point(156, 48);
      this.button2.Name = "button2";
      this.button2.Size = new System.Drawing.Size(116, 37);
      this.button2.TabIndex = 1;
      this.button2.Text = "Add and Update a Guild";
      this.button2.UseVisualStyleBackColor = true;
      this.button2.Click += new System.EventHandler(this.button2_Click);
      // 
      // button3
      // 
      this.button3.Location = new System.Drawing.Point(156, 91);
      this.button3.Name = "button3";
      this.button3.Size = new System.Drawing.Size(116, 30);
      this.button3.TabIndex = 2;
      this.button3.Text = "Retrieve Roster";
      this.button3.UseVisualStyleBackColor = true;
      this.button3.Click += new System.EventHandler(this.button3_Click);
      // 
      // txtGuildID
      // 
      this.txtGuildID.Location = new System.Drawing.Point(98, 97);
      this.txtGuildID.Name = "txtGuildID";
      this.txtGuildID.Size = new System.Drawing.Size(52, 20);
      this.txtGuildID.TabIndex = 3;
      // 
      // button4
      // 
      this.button4.Location = new System.Drawing.Point(156, 127);
      this.button4.Name = "button4";
      this.button4.Size = new System.Drawing.Size(116, 30);
      this.button4.TabIndex = 4;
      this.button4.Text = "Retrieve Chars";
      this.button4.UseVisualStyleBackColor = true;
      this.button4.Click += new System.EventHandler(this.button4_Click);
      // 
      // txtCharName
      // 
      this.txtCharName.Location = new System.Drawing.Point(50, 173);
      this.txtCharName.Name = "txtCharName";
      this.txtCharName.Size = new System.Drawing.Size(100, 20);
      this.txtCharName.TabIndex = 5;
      // 
      // button5
      // 
      this.button5.Location = new System.Drawing.Point(156, 163);
      this.button5.Name = "button5";
      this.button5.Size = new System.Drawing.Size(116, 39);
      this.button5.TabIndex = 6;
      this.button5.Text = "Retrieve Char (Name)";
      this.button5.UseVisualStyleBackColor = true;
      this.button5.Click += new System.EventHandler(this.button5_Click);
      // 
      // button6
      // 
      this.button6.Location = new System.Drawing.Point(278, 163);
      this.button6.Name = "button6";
      this.button6.Size = new System.Drawing.Size(116, 39);
      this.button6.TabIndex = 7;
      this.button6.Text = "Retrieve Char (ID)";
      this.button6.UseVisualStyleBackColor = true;
      this.button6.Click += new System.EventHandler(this.button6_Click);
      // 
      // button7
      // 
      this.button7.Location = new System.Drawing.Point(156, 208);
      this.button7.Name = "button7";
      this.button7.Size = new System.Drawing.Size(238, 31);
      this.button7.TabIndex = 8;
      this.button7.Text = "Add and Update a Character";
      this.button7.UseVisualStyleBackColor = true;
      this.button7.Click += new System.EventHandler(this.button7_Click);
      // 
      // button8
      // 
      this.button8.Location = new System.Drawing.Point(6, 19);
      this.button8.Name = "button8";
      this.button8.Size = new System.Drawing.Size(102, 29);
      this.button8.TabIndex = 9;
      this.button8.Text = "Retrieve Char Stats";
      this.button8.UseVisualStyleBackColor = true;
      this.button8.Click += new System.EventHandler(this.button8_Click);
      // 
      // groupBox1
      // 
      this.groupBox1.Controls.Add(this.button9);
      this.groupBox1.Controls.Add(this.button8);
      this.groupBox1.Location = new System.Drawing.Point(109, 249);
      this.groupBox1.Name = "groupBox1";
      this.groupBox1.Size = new System.Drawing.Size(285, 100);
      this.groupBox1.TabIndex = 10;
      this.groupBox1.TabStop = false;
      this.groupBox1.Text = "Character Entry Stats Code";
      // 
      // button9
      // 
      this.button9.Location = new System.Drawing.Point(6, 54);
      this.button9.Name = "button9";
      this.button9.Size = new System.Drawing.Size(238, 31);
      this.button9.TabIndex = 11;
      this.button9.Text = "Add and Update a Char Stat";
      this.button9.UseVisualStyleBackColor = true;
      this.button9.Click += new System.EventHandler(this.button9_Click);
      // 
      // button10
      // 
      this.button10.Location = new System.Drawing.Point(207, 362);
      this.button10.Name = "button10";
      this.button10.Size = new System.Drawing.Size(145, 27);
      this.button10.TabIndex = 11;
      this.button10.Text = "Load Armory";
      this.button10.UseVisualStyleBackColor = true;
      this.button10.Click += new System.EventHandler(this.button10_Click);
      // 
      // txtStatEntry
      // 
      this.txtStatEntry.Location = new System.Drawing.Point(50, 422);
      this.txtStatEntry.Name = "txtStatEntry";
      this.txtStatEntry.Size = new System.Drawing.Size(100, 20);
      this.txtStatEntry.TabIndex = 13;
      // 
      // button11
      // 
      this.button11.Location = new System.Drawing.Point(156, 395);
      this.button11.Name = "button11";
      this.button11.Size = new System.Drawing.Size(116, 30);
      this.button11.TabIndex = 12;
      this.button11.Text = "Retrieve Stat List";
      this.button11.UseVisualStyleBackColor = true;
      this.button11.Click += new System.EventHandler(this.button11_Click);
      // 
      // txtStatType
      // 
      this.txtStatType.Location = new System.Drawing.Point(12, 407);
      this.txtStatType.Name = "txtStatType";
      this.txtStatType.Size = new System.Drawing.Size(32, 20);
      this.txtStatType.TabIndex = 14;
      // 
      // txtStatGroup
      // 
      this.txtStatGroup.Location = new System.Drawing.Point(50, 396);
      this.txtStatGroup.Name = "txtStatGroup";
      this.txtStatGroup.Size = new System.Drawing.Size(100, 20);
      this.txtStatGroup.TabIndex = 15;
      // 
      // button12
      // 
      this.button12.Location = new System.Drawing.Point(278, 91);
      this.button12.Name = "button12";
      this.button12.Size = new System.Drawing.Size(137, 30);
      this.button12.TabIndex = 16;
      this.button12.Text = "Retrieve Roster Chars";
      this.button12.UseVisualStyleBackColor = true;
      this.button12.Click += new System.EventHandler(this.button12_Click);
      // 
      // Form1
      // 
      this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
      this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
      this.ClientSize = new System.Drawing.Size(467, 470);
      this.Controls.Add(this.button12);
      this.Controls.Add(this.txtStatGroup);
      this.Controls.Add(this.txtStatType);
      this.Controls.Add(this.txtStatEntry);
      this.Controls.Add(this.button11);
      this.Controls.Add(this.button10);
      this.Controls.Add(this.groupBox1);
      this.Controls.Add(this.button7);
      this.Controls.Add(this.button6);
      this.Controls.Add(this.button5);
      this.Controls.Add(this.txtCharName);
      this.Controls.Add(this.button4);
      this.Controls.Add(this.txtGuildID);
      this.Controls.Add(this.button3);
      this.Controls.Add(this.button2);
      this.Controls.Add(this.button1);
      this.Name = "Form1";
      this.Text = "Form1";
      this.groupBox1.ResumeLayout(false);
      this.ResumeLayout(false);
      this.PerformLayout();

    }

    #endregion

    private System.Windows.Forms.Button button1;
    private System.Windows.Forms.Button button2;
    private System.Windows.Forms.Button button3;
    private System.Windows.Forms.TextBox txtGuildID;
    private System.Windows.Forms.Button button4;
    private System.Windows.Forms.TextBox txtCharName;
    private System.Windows.Forms.Button button5;
    private System.Windows.Forms.Button button6;
    private System.Windows.Forms.Button button7;
    private System.Windows.Forms.Button button8;
    private System.Windows.Forms.GroupBox groupBox1;
    private System.Windows.Forms.Button button9;
    private System.Windows.Forms.Button button10;
    private System.Windows.Forms.TextBox txtStatEntry;
    private System.Windows.Forms.Button button11;
    private System.Windows.Forms.TextBox txtStatType;
    private System.Windows.Forms.TextBox txtStatGroup;
    private System.Windows.Forms.Button button12;
  }
}

